sceneGUI = type:SceneSprite, bkgTexture:bkg.gif, indexOffsetX:-5, indexOffsetY:-3

sptDecor1=type:Sprite, container:sceneGUI, x:10, y:185, texture:levels/level0/bonus.gif
sptDecor2=type:Sprite, container:sceneGUI, x:130, y:30, texture:levels/level0/goodtime.gif


txtGameRules=type:Sprite, container:sceneGUI, x:4, y:5, width:168, height:200, textFormatted:1, \
	text:"\
	Use joystick or thumb-pad to control the hero's movement.\n\
	Direction Keys: turn.\n\
	Enter Key: stop running.\n\n\
	Important Note: \n\
	1. you should click (must relase) turn keys to control the hero instead of hold them.\n\
	2. click the turn keys before the hero arrive the intersection will help avoid missing the turn at intersection."

btnBack=type:Sprite, GUIType:hyperlink, href:intro.txt, container:sceneGUI, x:113, y:202, \
		texture:rectButton.gif, textureBright:rectButtonBright.gif, textUnderline:0, \
		textOffsetY:2, textAlignment:CENTER, text:Back, index:*

btnQuit = type:Sprite, GUIType:hyperlink, href:back.txt, container:sceneGUI, textUnderline:0, \
	x:156, y:5, texture:button.gif,  index:0
