ENTRY=GUIType:hyperlink, container:sceneGUI, width:155, height:16

sceneGUI = type:SceneSprite, bkgTexture:bkg.gif, indexOffsetX:-5, indexOffsetY:-3
txtTit=type:Sprite, container:sceneGUI, x:8, y:10, width:160, height:15, textAlignment:CENTER, text:Help, textBold:1, textColor:(255;100;0)
sptDecor1=type:Sprite, container:sceneGUI, x:10, y:195, texture:levels/level1/bonus.gif
sptDecor2=type:Sprite, container:sceneGUI, x:140, y:145, texture:levels/level1/goodtime.gif

btnBack=type:Sprite, GUIType:hyperlink, href:intro.txt, container:sceneGUI, x:113, y:200, \
		texture:rectButton.gif, textureBright:rectButtonBright.gif, textUnderline:0, \
		textOffsetY:2, textAlignment:CENTER, text:Back, index:*

btnQuit = type:Sprite, GUIType:hyperlink, href:back.txt, container:sceneGUI, textUnderline:0, \
	x:156, y:5, texture:button.gif, index:0

#==================================================
btnAbout= type:Sprite, {ENTRY}, href:help_about.txt, x:25, y:50, text:About Game, index:1
btnSys= type:Sprite, {ENTRY}, href:help_sys.txt, x:25, y:70, text:Sys Requirements, index:2
btnSetting= type:Sprite, {ENTRY}, href:help_setting.txt, x:25, y:90, text:Game Setting, index:3
btnRules= type:Sprite, {ENTRY}, href:help_rule.txt, x:25, y:110, text:Game Rules, index:4
btnPlay= type:Sprite, {ENTRY}, href:help_play.txt, x:25, y:130, text:Game Control, index:5
btnContact= type:Sprite, {ENTRY}, href:help_contact.txt, x:25, y:150, text:Contact Us, index:6

