TIT_COL=textColor:(255;255;100)
ENTRY=GUIType:hyperLink, container:sceneHelp, textUnderline:0
ENTRY_SIZE=x:16, width:160, height:16
RULER=container:sceneHelp, x:4, width:168, height:0, frame:(255;255;100)
PARAGRAPH=x:4, width:168, textAlignment:LEFT
TIP_ENTRY=GUIType:tiplink, container:sceneHelp, width:155, height:16
TIP=container:sceneHelp, x:4, y:20, width:168, height:195, frame:(150;150;250), color:(20;20;80), textFormatted:1, visible:0

sceneHelp=type:SceneSprite, bkgColor:(0;0;50), indexOffsetX:-5, indexOffsetY:-3
ruler1=type:Sprite, {RULER}, y:22
ruler2=type:Sprite, {RULER}, y:200
txtTit=type:Sprite, container:sceneHelp, x:8, y:2, width:160, height:16, textBold:1, {TIT_COL}, textAlignment:CENTER, text:Game Rules
btnClose = type:Sprite, {ENTRY}, href:help_index.txt, {TIT_COL}, x:130, y:202, width:40, height:16, text:Close, index:0
#==================================
txtObj=type:Sprite, container:sceneHelp, {PARAGRAPH}, y:30, height:80, \
	text:"Objective: finish all maze levels with minimum time and maximum score."

btn1= type:Sprite, {TIP_ENTRY}, href:txt1, x:15, y:115, text:Maze & Items, index:1
btn2= type:Sprite, {TIP_ENTRY}, href:txt2, x:15, y:135, text:Score & Bonus, index:2
btn3= type:Sprite, {TIP_ENTRY}, href:txt3, x:15, y:155, text:Reborn Time, index:3
btn4= type:Sprite, {TIP_ENTRY}, href:txt4, x:15, y:175, text:Magic Power & Kill, index:4

txt1=type:Sprite, {TIP},\
	text:"Maze levels are generated by computer randomly.\n\
	Items on the maze include regular, bonus, magic power and magic kill. \
	A level is cleared when all pickable items are collected."
txt2=type:Sprite, {TIP},\
	text:"Points are scored by picking items or killing ghosts. \
	Final points are the points you collected in each level deducted by total time spent \
	on this level. The faster you finish the level, the higher score you get."
txt3=type:Sprite, {TIP},\
	text:"During the brief "reborn time", our hero is flashing and safe from spirits' attack.\n\
	Spirits flash for a while after reborn, they have no power to kill our hero during this period."
txt4=type:Sprite, {TIP},\
	text:"If a 'Magic Power' is picked, our hero enters a brief "invincible time", \
	he is glowing and can kill spirits.\n\
	If a 'Magic Kill' is picked, all spirits are magically killed right away."
