sceneGUI=type:SceneSprite, bkgTexture:bkg.gif, indexOffsetX:-5, indexOffsetY:-3

sptSmoke=type:Sprite, container:sceneGUI, x:0, y:0, texture:smoke.gif
sptTitle=type:Sprite, container:sceneGUI, x:8, y:15, texture:title.gif
btnQuit = type:Sprite, GUIType:hyperlink, href:back.txt, container:sceneGUI, textUnderline:0, \
	x:156, y:5, texture:button.gif, index:0
txtGameStory=type:Sprite, container:sceneGUI, x:8, y:100, width:160, height:400, visible:0, \
	text:"Our hero is mysteriously swept away from his vacation cruise.\n\
	He found himself fell into a haunted volcano island and realized \
	he is in jeopardy! Surrounded by treasures, haunted by spirits and \
	nowhere to hide ...\n\n\
	Now it is your mission to help our hero navigate the maze, run smart, collect treasures, \
	and outwit the spirits in this magic place ..."

btnStartGame=type:Sprite, GUIType:button, container:sceneGUI, x:110, y:185, \
		texture:rectButton.gif, textureBright:rectButtonBright.gif, \
		textOffsetX:-1, textOffsetY:4, text:Enter Game, index:*
btnGameSettings=type:Sprite, GUIType:hyperlink, href:gsetting.txt, container:sceneGUI, \
		x:15, y:175, width:100, height:18, \
		textColor:(255;255;100), text:Settings, index:1
btnHelp=type:Sprite, GUIType:hyperlink, href:help_index.txt, container:sceneGUI, \
		x:15, y:195, width:100, height:18, \
		textColor:(255;255;100), text:Help, index:2
sptSuperMazeMan=type:Sprite, container:sceneGUI, x:118, y:100, texture:superman.gif


